Back in Zeldora Greynet awakens in a bed of his own filth. Dr. Willberforce has finally nursed his sanity back to the point of awareness. Greynet cleans himself up and is met by Lorenzo. Greynet is informed of the deaths of Xanthus and Fredrick, his loss of three months and sent after the rest of the group to Wellspring with clear instructions to not start a war.
Xarius and Amnon question a local blacksmith and find he is upset about his missing apprentice. They then seek out the smuggler Gerald Dag upon the water front, a known associate of the Blood Runners. A few hours of searching leads them to an elusive, wiry man who has little in the way of information, but is able to help them hire four street toughs to help the search out the missing blacksmith’s apprentice for a large sum of gold. After finding lodging for the evening and having it logged with the Guard they seek out the local sage Crowtus for any details about the missing townsflok. Questioning him they find the abductions started around 2 1/2 months ago with a traveling mage who stayed at the Red Rooster Inn named Harras. With little more to go on and the night growing late the pair turn in for the night.
Greynet encounters Aliera and Belogos. The three then decide to climb the city wall into the slums to see what can be found. Much to the surprise of Aliera and Belogos from the wall they spot a house with a sign of Lolth upon it. Peaceably they gain entrance to the abode and meet with an old Drow crone. Aliera enters a pact with the crone to open a small alchemy shop nearby and volunteers her father’s services to help track down a missing child of a nearby Drow family. Aleria also notices a child staying with the Crone is named Laelavin, a name she knows, but makes no mention of. The three are warned of being an armed Drow in the city. Greynet shifts forms over and over. The three spend the night in the Crones home, which they suspect is a brothel.
The next morning Xarius and Amnon receive word that they might have luck at the late morning slave auction to find they missing person. Aliera and Belogos go to the site of the auction to meet the Drow mother of the missing child, but find her very distracted by her duties and agree to meet that evening.
Pippen is escorted to the auction by the Sheriff himself. Much to his surprise the Sheriff reavels he was a fanatical follower of Pippen’s in a past life and still seeks his favor. Pippen is told the Sheriff is taking him to the auction to help him escape as the local Governor, Therion Tarivek, has shown an interest in him, which is never a good thing. Pippen is also warned to not hurt the towns folk and that his gear is with the Red Rooster Innkeeper, who paid dearly for them.
Each party member upon entering the square notice a dwarf, the blacksmith Xarius and Amnon met, who has riled up a crowd of locals talking about how ineffective the local government has been finding the missing townsfolk. Amon, Greynet and Pippen, each who noticed upon waking an odd invisible magical miasma in the air this day, that the crowds anger seems to have stirred the miasma somehow making adding power to it. All three are convinced that more anger or fear could give it more potency.
Pippen continues to test the magical shackles that hold him. The backlash with each attempt seems to becoming stronger. Pippen also has notices a weakness in the shackles. If he could stir the crowd to more anger or fear he may be able to use the power of the miasma to break the shackles.
Thinking along similar lines Amnon begins a Song of Unity raising the protesting crowds anger about the lack of action by the local government, which does appear to bring notice of the local town guards. The bidding on Pippen begins and some party members join in. Pippen begins his own ranting, while the others move into the crowd.
The power of the miasma reaching the critical point Pippen funnels it into the chains and they snap apart. The guards nearby do not seem to be aware of this and Pippen makes his move raising a wall of fire across a line of guard near him. He is also happy to find his shackles have become enchanted by the process and uses them to push the guard holding him back into the firewall with a magic missile.
The crowded square goes wild with rage as the magic of the miasma is apparently empowered further by Pippen’s actions. Fearing for his safety Greynet raises a wall of thorns, impaling and slaughtering around a dozen townsfolk in an instant. Pippen continues his vicious assault upon the town guard as the miasma lets loose it power upon the crowd turning them into a massive swarm who lash out the party and each other.
In the chaos the party manage to drive back the local town guard, with Pippen breaking the local crowd out of the spell rage through a well placed thunderstrike. Bodies of the dead and unconscious townsfolk and guard litter the square. Seeking to distance themselves from the scene the party leave the square. From the sounds ahead it is clear the chaos has already moved beyond the square as well.